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  • 12:00 AM
    Greater Boston
    Jim Braude delivers news with local depth and local perspective.
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  • 12:30 AM
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    Where Europe comes face to face with Asia, we'll explore the fascinating, multilayered city of Istanbul. We'll lose our way in the Grand Bazaar and feast like kings with locals at a fisherman's wharf. We'll follow the fall of the Byzantium and the rise of Islam at the city's ancient wall, Hagia Sophia, Blue Mosque and Topkapi Palace. To escape the city bustle, we'll board a boat on the churning Bosphorus, make friends over backgammon, and try a traditional bath.
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  • 12:30 AM
    show-mezzanine16x9
    Where Europe comes face to face with Asia, we'll explore the fascinating, multilayered city of Istanbul. We'll lose our way in the Grand Bazaar and feast like kings with locals at a fisherman's wharf. We'll follow the fall of the Byzantium and the rise of Islam at the city's ancient wall, Hagia Sophia, Blue Mosque and Topkapi Palace. To escape the city bustle, we'll board a boat on the churning Bosphorus, make friends over backgammon, and try a traditional bath.
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  • 3:00 AM
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    The relationship between man and his noble steed is almost as old as civilization itself. Ever since the mysterious beginning of our extraordinary partnership, horses helped shape the human world. At the speed of a horse, our ancestors conquered distances and built empires. Together, humans and horses flourished side by side. What makes us so perfect for each other?
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  • 4:00 AM
    Episode 21
    Experts drill into the impact crater of an asteroid that created a worldwide cataclysm.
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  • 6:30 AM
    The Perfect Game - Francine is excited for Mr. Ratburn's coolest assignment yet - he's asked them to design their very own model cities! From minarets to fancy lights, Francine's got plenty of good ideas. But as the deadline looms, she's so obsessed with making everything perfect, that she can't seem to get anything done at all. D.W.'s Furry Freak Out - D.W. finds a stray kitten and begs to keep it - after all, Arthur has his own dog! But the unbearably cute kitten soon turns out to be a lot more than D.W. can handle and wrecks havoc (and fur balls) all over her life. Maybe D.W. isn't quite ready for a pet after all?
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  • 7:30 AM
    The Wild Kratts are on a mission to decode the secret language of one of the smartest creatures on Earth - Dolphins!
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  • 8:30 AM
    George Digs Worms - Why is Bill yelling at a mound of dirt? He's worm racing! George turns to a pile of decomposed leaves to find his own prize worm and challenges Bill's "Fast Freddy" to a race. Pretty soon, the entire countryside catches worm-racing fever and watch as George's worm, named "Ooh Ooh Ahh Ahh," races its way to the championship. But when Mr. Quint takes the wrong lunchbox on his fishing trip, George's worm farm is in danger of becoming fish bait! Can George save his slimy friends in time for the championship race? Everything Old is New Again - The city is awarding the "Golden Arrows Award" to the building that collects the most recycling. George is eager to help-once he learns what recycling actually is, of course. The building's Doorwoman next door turns out to be tough competition, so George hunts down recycling materials from everywhere he can think of. The only problem is, he doesn't know that he only recycle products after they've been used! Will the tenants with the missing recyclables forgive a monkey who's not just trying to win a contest, but also save the environment?
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  • 9:30 AM
    Circle Time Squabble - At school, Daniel gets so mad at Miss Elaina that he wants to push her. Instead, he remembers the importance of self-control and how to stop himself from hurting a friend. It's Not Okay to Hurt Someone - Farmer Daniel gets mad when Margaret knocks down his fence. Daniel learns that it's okay to be angry, but it's never okay to hurt someone. Strategy: Stop, stop, stop. It's ok to feel angry, it's not, not, not ok to hurt someone.
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  • 10:00 AM
    Daniel Learns About Lizards - Daniel and Prince Wednesday discover a small lizard in Daniel's backyard. They have a lot of questions about the lizard. When they wonder and explore, they learn so many new things. Daniel Wonders About Trolley - Daniel and his friends learn more about their favorite Neighborhood Trolley! Strategy: When you wonder you can try to find out more.
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  • 11:00 AM
    Elmo and Telly learn how a caterpillar turns into a butterfly through metamorphosis.
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  • 12:00 PM
    Junior Conductor Jamboree - Our kids ride the Dinosaur Train from one end of the line to the other, through all three Time Periods -- from the Cretaceous, through the Jurassic, to the Triassic. All along the way, they pick up friends who join them for a Junior Conductor Jamboree! Troodon Train Day - The Pteranodon family rides to Troodon Town to celebrate Troodon Train Day, where the main event is a concert by King Cryolophosaurus, giving his first performance in years! When King comes down with some last-minute jitters, Buddy and Tiny help him overcome his stage fright and he sings a medley of his hits, including the Dinosaur Train theme song!
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  • 12:30 PM
    Balancing Act - Sally and Nick are trying to walk across a beam in their backyard, but are having trouble staying on it! Can the Cat help? Why of course! His friend Zappa the snow leopard is an amazing balancer! He uses his big wide feet and his long tail to help him keep his balance. Nick and Sally don't have tails, but they see how Zappa moves carefully to keep his weight balanced, now they know what to do at home. Using broomsticks to help them stay balanced, Nick and Sally are able to cross the balance beam. And just in time to have some yummy bran berry muffins! Marvelous Marbles - The kids are playing with glass marbles, until one of them rolls away! It was Nick's "extra luck never miss marble", now what is he going to do? Cat will take them to a sandy beach that's full of marbles! But when they get there, all they see is sand. Cat's friend Sharky McGee explains that sand makes glass. He shows them how sand is turned into glass and all the wonderful things you can make with it. Including marbles!
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  • 1:00 PM
    Elmo and Telly learn how a caterpillar turns into a butterfly through metamorphosis.
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  • 1:30 PM
    Princess Pea's father is busy, busy, busy with no time to help her tie up her skates. What's a Princess to do? The Super Readers use their literacy powers to visit another Princess whose funny little helper, Rumpelstiltskin, is far too busy to help her spin straw into gold. The Super Readers may be able to guess Rumpelstiltskin's name but they won't be able to guess what will happen in this story! Educational Objectives: To learn about the importance of doing things yourself, build the alphabet, and identify the letters S-P-I-N. Young viewers will rhyme with "at" words, and use the power to read to change the story and save the day!
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  • 3:30 PM
    The Wild Kratts are on a mission to decode the secret language of one of the smartest creatures on Earth - Dolphins!
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  • 4:00 PM
    Koki wants to leave the Sonoran Desert to resupply the Tortuga, but Chris and Martin don't want to go until they track down a mysterious lizard. But they'll need the help - and powers - of their friend the Road Runner.
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  • 4:30 PM
    The Man with the Monkey Hands - After warning George about the poison ivy lurking in the park, the Man with the Yellow Hat loses his balance and lands hands first in a brush of the itchy, poisonous leaves! With his hands bandaged, he'll need help with everyday tasks such as brushing his teeth, making dinner, even typing a letter. So being a clever little monkey, George invents some ingenious ways to make the Man's life seem normal - like wearing swim fins to assist in picking apples off the floor and taping salad forks to his arms to act as temporary hands. But George's creations are put to the ultimate test when the Man has to present Professor Wiseman's newest invention to the science board, salad forks and all! Whistle Pig Wednesday - "Whistlepig Wednesday," Mr. Glass' unique version of Groundhog Day, is an annual city tradition of predicting when winter will start. Every year on the last Wednesday of August, Sherry the Whistlepig emerges from her burrow. If she sees her shadow, it means cold weather is coming. But what makes Sherry's shadow so special? To find out, George and his animal friends camp out at Sherry's burrow, but fall asleep while waiting for her to wake up. At the shadow ceremony, Mr. Glass mistakes a sleeping George and each one of his friends for a whistlepig and presents them for the world to see. But does a monkey, dog, cat, or pigeon shadow count?
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  • 5:00 PM
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    Roger teaches his apprentice how to not only repair a damaged walkway, but also how to identify what caused the damage so it can be prevented in the future; Tom patches a chipped wood floor using a Dutchman and hand tools.
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  • 6:00 PM
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    Top journalists deliver compelling original analysis of the hour's headlines.
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  • 7:00 PM
    Greater Boston
    Jim Braude delivers news with local depth and local perspective.
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  • 7:30 PM
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    As he's done with previous programs on Israel, Egypt, and Eastern Turkey, Rick takes us beyond Europe to a place that's rich with history...and mystery. In this first of two half-hour shows on Iran, Rick dodges traffic in Tehran, enjoys the tranquility of a nearby village, and encounters both anti-American propaganda and a warm welcome from everyday Iranians.
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  • 8:00 PM
    Tom discusses difference between blueboard and drywall, and the solar array is properly sized. Jeff and Tom install a wood ceiling. On Ask This Old House, Mark replaces a concrete walkway with brick, and Kevin builds a table with Jimmy DiResta.
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