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Upcoming Schedule
  • 6:30 AM
    While doing an overhaul of the Creature Power Suits over Germany, Aviva loses the all-important MicroXT Power Chips that power the suits. The gang must try to find the lost chips, spread out somewhere across a huge field.
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  • 7:30 AM
    Surprise Surprise - Try as they might, Nick and Sally just can't learn to do a somersault. Luckily Cat's friend Luis the Armadillo is the king of the roly polys! But when they find Luis, they learn that he only rolls when he gets surprised. They take turns trying to surprise him, and when they finally do, they're the ones surprised when they learn that not only can Luis roll, but he can even run underwater! Back at home, they follow Luis' advice and are now able to somersault! A Howling Good Time - Nick and Sally are pretending to be lost adventurers when Sally wonders what to do if you really do get lost. The Cat in the Hat knows a wolf pup who knows all about getting lost and found! In the Hooty Howly Woods Grayson shows them how wolves howl to communicate and to find each other. Now Sally and Nick know one thing to do if they get lost - howl for mom!
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  • 8:30 AM
    Wheels on the Bus - Running late for an important meeting at the Glass Palace, George and the Man with the Yellow Hat decide to take the bus rather than walk. But when George and the Man get off at the wrong stop, the bus leaves with the Man's portfolio still inside! Determined to retrieve the important drawings AND make it to the meeting on time, George jumps in a basket on a bicycle. The Man orders a baffled taxi driver to follow that monkey on the bicycle to catch the bus to get his portfolio! With the clock ticking, will either of them catch up to the bus and arrive at the meeting in time? Seed Trouble - George loves eating at Chef Pisghetti's restaurant! When Chef explains that he can't grow enough vegetables to keep his customers fed, George and the Man with the Yellow Hat offer to start their own garden to help the Chef out. The garden is ready to be planted, when Compass and his pigeon friends eat some of the seeds! George dumps the seeds into one jar to keep them safe... and learns too late that different seeds can't be planted together. Can George figure out how to separate and identify the seeds, and keep Chef Pisghetti in business?
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  • 9:30 AM
    The Baby is Here - The baby is about to arrive and everyone is so excited! Mom and Dad head to the hospital while Daniel and Grandpere spend time at home going through some of Daniel's old things. In this half-hour musical episode everyone welcomes the new addition to the Neighborhood as Margaret comes home! Strategy: I can't wait to meet the baby!
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  • 10:00 AM
    Time for Daniel Daniel is playing adventure tiger at home with Dad, but things are not quite the same, now that Baby Margaret is around. Daniel is upset that Dad keeps interrupting their play to take care of Baby Margaret, but Daniel learns that there's time for the baby and time for Daniel, too. There's Time for Daniel and Baby Too Daniel is still getting used to have the new baby around. When Prince Wednesday comes over to play, Daniel is upset when Prince Wednesday wants to play with the baby instead of him, but he learns that there's time for the baby and time for Daniel, and what's even better is when they all play together! Strategy: There's time for you and baby too
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  • 11:00 AM
    Martians have landed on Sesame Street to find out what Earth people are like. Elmo shows them around and helps them learn that people come in lots of sizes, their skin comes in lots of colors, and people speak lots of languages. The Martians also learn that even though there are many kinds of people, anyone can be friends!
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  • 11:30 AM
    Boo! Wolfy won't stop tricking Littlest Pig, and he has had enough! The Super Readers travel "Over the River and Through the Woods" into the story of Little Red Riding Hood on an adventure to find Little Red, her Grandma and the Wolf himself! Will talking to the Wolf help Pig, or does this wolf have more tricks up his sleeve? Educational Objectives: To learn about advocating for yourself. Also to recognize the alphabet, play fun spelling games and use the power to read to change the story.
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  • 12:00 PM
    The Burrowers - The Pteranodon family rides the Dinosaur Train to meet a family of amazing, burrowing dinosaurs that live in holes and put on a "Cirque de Soleil" kind of acrobatic show every evening! Shiny's Sea Shells - Shiny, with help from Buddy, Tiny and Don, looks for the shiniest sea shells she can find, but ends up making a new friend named Henry, a hermit crab who lives in his own shell on the beach at the Big Pond.
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  • 1:00 PM
    Martians have landed on Sesame Street to find out what Earth people are like. Elmo shows them around and helps them learn that people come in lots of sizes, their skin comes in lots of colors, and people speak lots of languages. The Martians also learn that even though there are many kinds of people, anyone can be friends!
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  • 2:00 PM
    Wheels on the Bus - Running late for an important meeting at the Glass Palace, George and the Man with the Yellow Hat decide to take the bus rather than walk. But when George and the Man get off at the wrong stop, the bus leaves with the Man's portfolio still inside! Determined to retrieve the important drawings AND make it to the meeting on time, George jumps in a basket on a bicycle. The Man orders a baffled taxi driver to follow that monkey on the bicycle to catch the bus to get his portfolio! With the clock ticking, will either of them catch up to the bus and arrive at the meeting in time? Seed Trouble - George loves eating at Chef Pisghetti's restaurant! When Chef explains that he can't grow enough vegetables to keep his customers fed, George and the Man with the Yellow Hat offer to start their own garden to help the Chef out. The garden is ready to be planted, when Compass and his pigeon friends eat some of the seeds! George dumps the seeds into one jar to keep them safe... and learns too late that different seeds can't be planted together. Can George figure out how to separate and identify the seeds, and keep Chef Pisghetti in business?
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  • 3:30 PM
    While exploring the Black Forest in Germany, Chris and Martin are amazed to discover a black and yellow salamander crawling out of the fire! They don't understand how this is possible, since salamanders need water - not fire - to live. It's a mystery that the Kratt Brothers are determined to solve and unravel the secret of the Fire Salamander. Science Concept: Salamander life cycle.
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  • 4:00 PM
    While doing an overhaul of the Creature Power Suits over Germany, Aviva loses the all-important MicroXT Power Chips that power the suits. The gang must try to find the lost chips, spread out somewhere across a huge field.
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  • 4:29 PM
    George Digs Worms - Why is Bill yelling at a mound of dirt? He's worm racing! George turns to a pile of decomposed leaves to find his own prize worm and challenges Bill's "Fast Freddy" to a race. Pretty soon, the entire countryside catches worm-racing fever and watch as George's worm, named "Ooh Ooh Ahh Ahh," races its way to the championship. But when Mr. Quint takes the wrong lunchbox on his fishing trip, George's worm farm is in danger of becoming fish bait! Can George save his slimy friends in time for the championship race? Everything Old is New Again - The city is awarding the "Golden Arrows Award" to the building that collects the most recycling. George is eager to help-once he learns what recycling actually is, of course. The building's Doorwoman next door turns out to be tough competition, so George hunts down recycling materials from everywhere he can think of. The only problem is, he doesn't know that he only recycle products after they've been used! Will the tenants with the missing recyclables forgive a monkey who's not just trying to win a contest, but also save the environment?
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  • 4:30 PM
    George Digs Worms - Why is Bill yelling at a mound of dirt? He's worm racing! George turns to a pile of decomposed leaves to find his own prize worm and challenges Bill's "Fast Freddy" to a race. Pretty soon, the entire countryside catches worm-racing fever and watch as George's worm, named "Ooh Ooh Ahh Ahh," races its way to the championship. But when Mr. Quint takes the wrong lunchbox on his fishing trip, George's worm farm is in danger of becoming fish bait! Can George save his slimy friends in time for the championship race? Everything Old is New Again - The city is awarding the "Golden Arrows Award" to the building that collects the most recycling. George is eager to help-once he learns what recycling actually is, of course. The building's Doorwoman next door turns out to be tough competition, so George hunts down recycling materials from everywhere he can think of. The only problem is, he doesn't know that he only recycle products after they've been used! Will the tenants with the missing recyclables forgive a monkey who's not just trying to win a contest, but also save the environment?
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  • 5:00 PM
    show-mezzanine16x9
    Richard heads to Milwaukee to install an instantaneous water heater; Tom demonstrates some techniques for cutting straight edges with a circular saw; Mark rebuilds a retaining wall that was stacked with the wrong material.
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  • 6:00 PM
    show-mezzanine16x9
    Top journalists deliver compelling original analysis of the hour's headlines.
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  • 7:00 PM
    show-mezzanine16x9
    Jim Braude delivers news with local depth and local perspective.
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