When Lisa Donovan (aka LisaNova) started making a living off her homemade YouTube videos, she and her fiance knew they'd hit something big. They founded Maker Studios to help other YouTubers hone their content. Today, their company and others like it are turning the entertainment industry model on its head.
LisaNova) co-founded Maker Studios with her fiance, Dan Zappin, after she started making a living off her YouTube videos.">
Lisa Donovan (aka LisaNova) co-founded Maker Studios with her fiance, Dan Zappin, after she started making a living off her YouTube videos.
Cindy Ord / Getty Images
Over the past year, YouTube has spent tens of millions of dollars to commission professionals to make content for the site — but those pros aren't necessarily coming from traditional TV and film studios.
Consider Lisa Donovan's story: Years ago, she started shooting pop culture spoof videos in her Los Angeles apartment and posting them to YouTube under her alter ego, LisaNova. Her videos were viewed millions of times — enough for her to start making a living from ads on them. She even received offers to appear on television shows like Ellen.
Her fiance, Dan Zappin, shot a lot of her videos. "We figured there [are] probably dozens and hundreds and maybe thousands of other content creators like us that, if they had kind of a central infrastructure for production and cross-promotion, that could be a business that could scale and grow," he says.
So in 2009, Zappin and Donovan co-founded Maker Studios, which develops content specifically for the Internet. Today, it's an umbrella for 600 YouTube channels, employs about 260 people and covers 30,000 square feet of studio and office space in Culver City, Calif.
More Adaptable Than Television
In television, if a show isn't making it after a few episodes, the network kills it. But Zappin says Maker helps artists figure out how to use viewer comments and likes to improve their content.
"Sometimes it takes a year or two before someone finally gets that right format and they blow up," he says. "I know even Ray William Johnson, who's the No. 1 subscribed channel on YouTube, went for probably over a year or so before he really found his format, fine-tuned it and then it really took off."
Johnson and others benefit from having access to the professional help the studio provides. Maker just moved into a new facility made possible by an influx of venture capital and a commission from YouTube to develop content for three channels. It offers its talent costumes, props, sets, editing booths, quiet studios and an animation department, which is meant to help Maker artists reach new audiences. So when Johnson wanted to try something new — he'd been doing comedic reviews on a successful channel (careful, this link contains videos with explicit content) — the studio was there to help.
"He wanted to make some animated music videos with a band that was in his head," says animation department head Glasgow Phillips, "have them drop a single every couple of weeks and have an animated music video to go with it."
The result is a series called "Your Favorite Martian" (here's another link with explicit content). Maker Studios animates videos of Johnson's darkly humorous songs, some of which have been viewed more than 8 million times. Not too bad considering that, animated or not, Johnson usually gets at least a million views per video.
Though Maker Studios' production center isn't as plush as the big TV and film studios, it is starting to siphon off some talent. Animation chief Phillips, for instance, used to be a staff writer for programs like South Park and Father of the Pride.
"I loved being a comedy writer in television," he says. "It's great, but it's also really structured. You can spend a year in a conference room with people that are very funny. But that's a long cocktail party. Here, it's ideas in the morning, content in the evening. Pass. Fail. Either people watched it or they don't."
The New TV Industrial Complex
Allen Weiner, an analyst with the technology research firm Gartner, says Maker is actually part of an increasingly crowded field of companies creating content for the Internet.
"There's competition for the higher-quality creators. You've got Yahoo with their contributor network; you've got Demand; you've got Examiner.com," Weiner says. "You have a number of places as an individual video creator [where] you can distribute your video."
And the audience for these videos is only going to grow. Many new TVs ship with a connection to the Internet. But Weiner says in a world with endless channels, it's going to be hard to get the attention of an audience.
"It's going to be pretty complex. This new kind of TV industrial complex ... will emerge where you've got the NBC/Comcast/Universals butting heads against some really talented guy who just graduated NYU film school," he says.
But that kid from NYU is going need more than talent; he's also going to need money and promotion to help get an audience. The founders of Maker Studios hope their model will give him — and lots of others like him — the chance to be discovered as a whole new entertainment industry emerges online.
Don't Miss: Southern California Public Radio (KPCC) Goes Behind The Scenes At Maker Studios
9(MDA1MTczMTM4MDEyNzM1OTUxMzg5ZDUyMw004))
Filed in:
Parvum Opus: Followers Flock To Pope's Latin Twitter Feed
Against all expectations, the account gained more than 100,000 followers in less than six months.READ MORE
Teens Find The Right Tools For Their Social-Media Jobs
NPR's Sami Yenigun asks how teens use different social platforms these days.READ MORE
Digital Scrapbook Collects Rock-Star Authors' Memories
A new e-book, Hard Listening, tells the tale of The Rock Bottom Remainders, a band of authors.READ MORE
Google's 'Looney' Internet Balloons Invade New Zealand
The tech giant hopes the test is the first step in bringing service to people in remote areas.READ MORE
Facebook, Microsoft Reveal Requests For User Data
The tech giants say they've been given permission to give broad figures.READ MORE
Did ATMs Represent The Dawn Of The Digital Era?
ATMs were the birth of the digital age. Now we leave electronic footprints wherever we go.READ MORE




